74 lines
1.9 KiB
C#
74 lines
1.9 KiB
C#
//----------------------------------------------------------------------------
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//
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// Copyright © 2009-2010, Intel Corporation. All rights reserved.
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//
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// File: IUserConsentFlow.cs
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//
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//----------------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace UCT
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{
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public interface IUserConsentFlow
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{
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#region - User Consent Flow -
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/// <summary>
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/// Indicaes if user consent is required for any operation
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/// </summary>
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/// <returns></returns>
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bool CheckIfConsentIsRequired();
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/// <summary>
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/// Indicate if user consent was already obtain
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/// </summary>
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/// <returns></returns>
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bool CheckIfConsentAlreadyObtain();
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/// <summary>
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/// Check if system power state is in Sx - if so reboot the system
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/// </summary>
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/// <returns></returns>
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void PerformSxFlow();
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/// <summary>
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/// Start the user consent flow
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/// </summary>
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/// <returns></returns>
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bool StartUserConsentProcess();
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/// <summary>
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/// Detecting if sprite is supported
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/// </summary>
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void DetectingIfSpriteIsSupported();
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/// <summary>
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/// If system interface is wireless perform wireless flow.
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/// </summary>
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void ExecuteWirelessFlow();
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/// <summary>
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/// If sprite is not supported and interface is wired - perform the regular non sprite flow
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/// </summary>
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void ExecuteNonSpriteFlow();
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/// <summary>
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/// Execute full user consent flow
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/// </summary>
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void RunFullFlow();
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#endregion
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#region - Help Methods -
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bool PerformGracefulShutdown();
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bool PerformAMTShutDown(PowerState pState);
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#endregion
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}
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}
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