74 lines
1.9 KiB
C#

//----------------------------------------------------------------------------
//
// Copyright © 2009-2010, Intel Corporation. All rights reserved.
//
// File: IUserConsentFlow.cs
//
//----------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace UCT
{
public interface IUserConsentFlow
{
#region - User Consent Flow -
/// <summary>
/// Indicaes if user consent is required for any operation
/// </summary>
/// <returns></returns>
bool CheckIfConsentIsRequired();
/// <summary>
/// Indicate if user consent was already obtain
/// </summary>
/// <returns></returns>
bool CheckIfConsentAlreadyObtain();
/// <summary>
/// Check if system power state is in Sx - if so reboot the system
/// </summary>
/// <returns></returns>
void PerformSxFlow();
/// <summary>
/// Start the user consent flow
/// </summary>
/// <returns></returns>
bool StartUserConsentProcess();
/// <summary>
/// Detecting if sprite is supported
/// </summary>
void DetectingIfSpriteIsSupported();
/// <summary>
/// If system interface is wireless perform wireless flow.
/// </summary>
void ExecuteWirelessFlow();
/// <summary>
/// If sprite is not supported and interface is wired - perform the regular non sprite flow
/// </summary>
void ExecuteNonSpriteFlow();
/// <summary>
/// Execute full user consent flow
/// </summary>
void RunFullFlow();
#endregion
#region - Help Methods -
bool PerformGracefulShutdown();
bool PerformAMTShutDown(PowerState pState);
#endregion
}
}